Follow these steps to place weapons on your RPG Maker MZ character frames and export results.
1️⃣ Load your character sprite sheet, then select the frames you want to edit.
2️⃣ Load the primary weapon (⚔️) and optional secondary/off‑hand (🛡️), then mark each weapon’s grip point.
3️⃣ Mark hand positions for the selected frames. Use “Mark Off‑hand Positions” for the secondary hand. Open a frame to fine‑tune: scale, rotation, quality, sharpness, hand angle/quality/feather, and per‑frame off‑hand “entirely in front”.
4️⃣ Click “⚡ Process Selected Frames” to generate the Live Preview. Use the download buttons to export individual frames, a combined edited frames sheet, or the full edited character sheet.